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FvwmTheme(1)                     FVWM Modules                     FvwmTheme(1)



NAME
       FvwmTheme  - an FVWM module for managing the appearance of FVWM and its
       modules


SYNOPSIS
       ModuleSynchronous Timeout 5 FvwmTheme

       FvwmTheme can only be invoked by fvwm.  Command line invocation of  the
       FvwmAnimate module will not work.


DESCRIPTION
       FvwmTheme  creates  appearance resources that may be shared by FVWM and
       other modules.  It reads an initial configuration and  also  reacts  to
       configuration  commands  and  messages  sent  from  FVWM  so  that  the
       resources can be dynamically changed.


INVOCATION
       Starting with 2.5.1, FvwmTheme is obsolete, please read fvwm  man  page
       about  the built-in colorsets solution.  However, all options are still
       the same, so this man page defines the exact Colorset syntax.

       FvwmTheme must be spawned as a module by fvwm.

       It is highly suggested that FvwmTheme is invoked before any other  mod-
       ules  that use the colorsets provided by FvwmTheme.  Thus FvwmTheme has
       to be invoked with the 'ModuleSynchronous'  command  by  inserting  the
       line 'ModuleSynchronous Timeout 5 FvwmTheme' in the .fvwm2rc file right
       after the ImagePath have been defined.   Invoking  FvwmTheme  from  the
       InitFunction,  StartFunction  or  RestartFunction  or  later  can cause
       excessive redrawing of already running modules.  It is highly suggested
       that  the configuration lines for FvwmTheme appear in the configuration
       file before FvwmTheme is started.  You can find a  proper  sample  fvwm
       setup  at  the  end of this document.  It is pointless to run more than
       one FvwmTheme so there is no provision for using an alias name.


CONFIGURATION OPTIONS
       FvwmTheme supports some configuration options.


       *FvwmTheme: Colorset n options
              Creates or modifies colorset n. Each colorset has  four  colors,
              an  optional pixmap and an optional shape mask.  The four colors
              are used by modules as the foreground, background, highlight and
              shadow  colors.   When  a  colorset  is created it defaults to a
              foreground of black and background of gray.  The background  and
              foreground are marked as "average" and "contrast" (see later) so
              that  just  specifying  a  pixmap  or  gradient  gives  sensible
              results.

              Warning: The highest colorset number used determines memory con-
              sumption.  Thus if you define 'Colorset 100000', the memory  for
              100001  colorsets are used.  Keep your colorset numbers as small
              as possible.

              options is a comma separated list containing some  of  the  key-
              words:  fg,  Fore, Foreground, bg, Back, Background, hi, Hilite,
              Hilight, sh, Shade, Shadow, fgsh, Pixmap,  TiledPixmap,  Aspect-
              Pixmap,   Transparent,   RootTransparent,   Shape,   TiledShape,
              AspectShape, NoShape, ?Gradient, Tint,  fgTint,  bgTint,  Alpha,
              fgAlpha,  Dither,  NoDither,  IconTint,  IconAlpha,  NoShape and
              Plain.

              fg, Fore and Foreground take a color name as an argument and set
              the  foreground color.  The special name Contrast may be used to
              select a color that contrasts well with  the  background  color.
              To  reset the foreground color to the default value you can sim-
              ply omit the color name.

              bg, Back and Background take a color name as an argument and set
              the  background  color.   It  also sets the highlight and shadow
              colors to values that give a 3d effect unless  these  have  been
              explicitly set with the options below.  The special name Average
              may be used to select a color that is the average color  of  the
              pixmap.   If the pixmap is tinted with the Tint option, the tint
              is not taken in account in the computation of the average color.
              You  should  use  the  bgTint  option  to get the "real" average
              color.  The background color is reset to the  default  value  if
              the color name is omitted.

              hi,  Hilite and Hilight take a color name as as argument and set
              the highlight color.  If the highlight color is  not  explicitly
              set,  the  default is to calculate it from the background color.
              To switch back to the default behavior the  color  name  can  be
              omitted.

              sh,  Shade  and  Shadow take a color name as as argument and set
              the shadow color.  If the shadow color is  not  explicitly  set,
              the  default  is  to calculate it from the background color.  To
              switch back to the default behavior the color name can be  omit-
              ted.

              fgsh  takes  a color name as an argument and sets the color used
              by the shadowing font effect. See the FONT SHADOW  EFFECTS  sec-
              tion  of  the  fvwm  man page. By default this color is computed
              from the foreground and background colors.  To  switch  back  to
              the default the color name can be omitted.

              Pixmap,  TiledPixmap  and  AspectPixmap  take  a file name as an
              argument, search the ImagePath and  use  it  as  the  background
              pixmap.   Any  transparent  parts are filled with the background
              color.  Not specifying a file name removes any existing one from
              the colorset.  TiledPixmap produces repeated copies of the image
              with no scaling, Pixmap causes the image to be stretched to  fit
              whatever  object  the  colorset  is  applied to and AspectPixmap
              stretches to fit but retains the image aspect ratio.

              Transparent tries to create  a  transparent  background  pixmap.
              The  pixmap  may  be used as a window background to achieve root
              transparency.  For this you should  use  the  ParentalRelativity
              fvwm  style.  The root background change may be detected or not,
              this depends on the program used to set the background.  If  you
              use  fvwm-root,  xsetbg (xli), FvwmBacker with a solid or a col-
              orset colors or a recent version of Esetroot (>=  9.2)  a  back-
              ground  change should be detected. If background changes are not
              detected (e.g., if you use xv or xsetroot) you can force  detec-
              tion by using the -d option of fvwm-root:

                   xv -root -quit mybg.png; fvwm-root -d

              Due  to  the  way X implements transparency no guarantees can be
              made that the desired effect can be  achieved.  The  application
              may  even  crash.   If  you  experience  any  problems with this
              option, do not use it.

              Using outline move and resize (see  the  OpaqueMoveSize  command
              and  the  ResizeOpaque  style)  as  well  as setting the Window-
              ShadeShrinks style may  help.  The  transparency  achieved  with
              Transparent  depends  on  whether the colorset is applied to the
              foreground or the background of a window. In the second case the
              transparency  is  relative to the parent window of the window on
              which the colorset is defined. For example:

                   Colorset 12 VGradient 200 grey30 gery60
                   Colorset 17 Transparent
                   *FvwmIconMan: Colorset 10
                   *FvwmIconMan: PlainColorset 17

              gives an IconMan with a vertical grey  gradient  background  and
              the  buttons  use  the background (by transparency). To obtain a
              (root) transparent IconMan:

                   Colorset 12 Transparent
                   Colorset 17 Transparent
                   Colorset 18 Transparent
                   Colorset 19 Transparent
                   *FvwmIconMan: Colorset 12
                   *FvwmIconMan: PlainColorset 17
                   *FvwmIconMan: FocusColorset 18
                   *FvwmIconMan: IconColorset  19

              The Colorset IconMan option defines  the  IconMan  window  back-
              ground, but the PlainColorset and the FocusColorset are drawn on
              the foreground. So, the transparency of the IconMan  buttons  is
              achieved  by  drawing nothing.  Now if this IconMan is swallowed
              in an FvwmButtons as:

                   FvwmButtons:(Colorset 10, Swallow "FvwmIconMan" 'FvwmIconMan')

              then, IconMan become a child of FvwmButtons and it is  transpar-
              ent  relative to FvwmButtons. So, in this case IconMan uses Col-
              orset 10 as background. If you want root  transparency  use  the
              RootTransparent  option.  FvwmButtons,  FvwmIconMan,  FvwmIdent,
              FvwmScroll and FvwmTaskBar are relatively simple. There  is  one
              main  colorset option which defines the background of the window
              and the other colorsets (if any) are drawn  on  the  foreground.
              The case of FvwmWinList and FvwmProxy are simpler. With FvwmWin-
              List all the colorsets are drawn  on  the  foreground  and  with
              FvwmProxy  the  two  colorsets  refer to the window backgrounds.
              FvwmPager is more complicated as almost everything in the  pager
              are  windows  with some parental relations (the mini windows are
              the child and the desktops are the parents and all this is  com-
              plicated  by the hilighted page). So, the colorsets apply to the
              background of these windows. You should experiment. For FvwmForm
              and FvwmScript the situation is similar.  There is a main window
              (a child of the root window) which corresponds to the main  col-
              orset  and most of the widgets are windows which are children of
              the main window.  Tint may work  or  not  with  the  Transparent
              option. When the colorset is drawn on the foreground Tint should
              work. In the other cases,  tinting  works  in  some  exceptional
              cases  (and  may  be very slow). Tinting may work with fvwm menu
              (without animation). In the other case tinting may work if  your
              X  server has backing store enabled (try xdpyinfo to see if this
              the case).  But, there is a chance that the backing  store  sup-
              port  of your X server does not work well with the terrible hack
              used to Tint the ParentRelative Pixmap. So, to get  tinted  root
              transparency  it is more safe to use the RootTransparent option.

              RootTransparent [ buffer ]  creates  a  root  transparent  back-
              ground.  To make this option work, you must use an Esetroot com-
              patible program, fvwm-root with the  --retain-pixmap  option  or
              FvwmBacker  with  the RetainPixmap option (and colorset or solid
              backgrounds).  The buffer keyword is useful only when  the  Tint
              option is used too. This speeds up creation of windows which use
              the colorset (useful for fvwm  menus)  at  the  cost  of  memory
              usage.   It  also  speeds up opaque move and resize which can be
              unacceptably slow without buffer.  However, this option may  add
              a  lot  of memory to your X server (depending on the size of the
              image used to set the background).  In  summary,  using  outline
              move  and  resize for modules which use such a colorset may be a
              good idea.

              Shape, TiledShape and AspectShape take a file name as  an  argu-
              ment,  search  the  ImagePath  and  use  it as the shape bitmap.
              TiledShape produces repeated copies of the bitmap with no  scal-
              ing,  Shape  causes  the  bitmap to be stretched to fit whatever
              object the colorset is applied to and AspectShape  stretches  to
              fit  but  retains  the  bitmap  aspect  ratio.  If the file is a
              pixmap in xpm format, the shape mask of the pixmap is used.

              Warning: Due to the way X11 implements shapes and the  implemen-
              tation  of the FvwmTheme module you cannot take back making win-
              dows shaped.  You may have to restart fvwm or the shaped  appli-
              cation.

              ?Gradient  ... creates a pixmap and stretches it to fit the win-
              dow.  ?Gradient may be one of HGradient,  VGradient,  DGradient,
              BGradient,  SGradient,  CGradient,  RGradient or YGradient.  The
              gradient types are as follows:  H is horizontal; V is  vertical;
              D  is  diagonal  from top left to bottom right; B is a backwards
              diagonal from bottom left to top right; S is concentric squares;
              C  is  concentric  circles; R is a radar like pattern and Y is a
              Yin Yang style (but without the dots,  we  are  not  that  mad).
              Please refer to the COLOR GRADIENTS section in the fvwm man page
              for the syntax of gradients.

              Tint takes 2 arguments, a color and a percentage between  0  and
              100.   It causes the image defined using ?Pixmap or ?Gradient to
              be tinted with the specified color using the percentage.  If the
              image  is  transparent Tint tints only the image part.  Unfortu-
              nately, a colorset background specified  using  the  Transparent
              option  can give strange results. See the Transparent option for
              details.  With no arguments this option removes the tint.

              fgTint takes 2 arguments, a color and a percentage between 0 and
              100.  It causes the color defined using fg to be tinted with the
              specified color using the percentage.  With  no  arguments  this
              option removes the tint.

              bgTint takes 2 arguments, a color and a percentage between 0 and
              100.  It causes the color defined using bg to be tinted with the
              specified  color  using the percentage.  If the sh and hi colors
              are not specified, they are recomputed from the tinted bg color.
              With no arguments this option removes the tint.

              Alpha  takes  a percentage between 0 and 100 as an argument.  It
              causes fvwm to merge the image defined using ?Pixmap or  ?Gradi-
              ent with the bg color using the percentage. If the percentage is
              0 the image is hidden and if it is 100 the image is displayed as
              usual  (no  merge).  The default is 100 and it is restored if no
              argument is given.

              fgAlpha takes a percentage between 0 and 100 as an argument.  It
              causes  fvwm to merge the text and the colorset background using
              the percentage. If the percentage is 0 the text is hidden and if
              it  is  100  the  text  is  displayed as usual (no merge).  This
              option has an effect only with fonts loaded by Xft, see the FONT
              NAMES AND FONT LOADING section of fvwm man page.  The default is
              100 and it is restored if no argument is given.

              Dither causes fvwm to dither the image defined using ?Pixmap  or
              ?Gradient.   This  is  useful only with displays with depth less
              than or equal to 16 (i.e., on displays which  can  only  display
              less  than 65537 colors at once).  The dithering effect lets you
              simulate having more colors available that  you  actually  have.
              NoDither causes fvwm to do not dither the images.  Dither is the
              default if the depth is less than or equal to 8 (a  screen  with
              256  colors  or less).  In depth 15 (32768 colors) and 16 (65536
              colors), the default is NoDither, however  this  effect  can  be
              useful  with  images  which  contain  a lot of close colors. For
              example a fine gradient will look more smooth.

              IconTint takes 2 arguments, a color and a percentage  between  0
              and  100.   It causes fvwm or a module to tint the "icons" which
              are rendered into the colorset  background  with  the  specified
              color  using a percentage.  Here "icons" means, fvwm Icons, fvwm
              menu icons, MiniIcons which represent  applications  in  various
              modules, images loaded by modules (e.g., images specified by the
              Icon FvwmButtons button option) ...etc.  With no arguments  this
              option removes the icon tint.

              IconAlpha  takes  a percentage between 0 and 100 as an argument.
              It causes fvwm to merge the "icons" which are rendered into  the
              colorset  background  using this percentage.  The default is 100
              and it is restored if no argument is given.

              Note: It is equivalent to use "Tint a_color rate" and "Alpha  a"
              if  a  =  100 and the bg color is a_color. This equivalence does
              not hold for IconAlpha and IconTint as the background can be  an
              image  or a gradient (and not a uniform color background).  How-
              ever, in some case you can achieve (almost) the same  effect  by
              using IconTint in the place of IconAlpha. This is preferable as,
              in general, IconAlpha generates more redrawing than IconTint.

              NoShape removes the shape mask from  the  colorset  while  Plain
              removes the background pixmap or gradient.


COMMANDS
       The  following  fvwm  command  may be executed at any time to alter the
       colorsets.  It may be bound to a menu item or typed into a module  such
       as FvwmConsole.


       SendToModule FvwmTheme Colorset options
              The syntax is the same as the configuration option.


EXAMPLES
            *FvwmTheme: Colorset 3 fg wheat, bg navy


       If necessary this creates colorsets 0, 1, 2 and 3 and then changes col-
       orset 3 to have a foreground of wheat, a background of navy.


            *FvwmTheme: Colorset 3 bg "navy blue"


       changes the background color of colorset 3 to navy blue. The foreground
       and pixmap are unchanged.


            *FvwmTheme: Colorset 3 AspectPixmap large_murky_dungeon.xpm


       Causes depression.


            *FvwmTheme: Colorset 3 bg Average


       Sets the background color and the relief colors to match the background
       pixmap. This is the default setting but it must be used if a background
       color was specified and is now not required.


            *FvwmTheme: Colorset 3 YGradient 200 3 \
              blue 1000 navy 1 blue 1000 navy


       Adds a Yin Yang gradient background pixmap to colorset 3.  If the back-
       ground is set to average it is recomputed along with the foreground  if
       that is set to contrast.


             #!/bin/sh
             FvwmCommand "SendToModule FvwmTheme Colorset 7 fg navy, bg gray"
             while true
             do
               FvwmCommand "SendToModule FvwmTheme Colorset 7 fg gray"
               sleep 1
               FvwmCommand "SendToModule FvwmTheme Colorset 7 fg navy"
               sleep 1
             done


       Makes colorset 7 blink.

       The  color  names used in colorsets can be substituted in any fvwm com-
       mand.  Please refer to the COMMAND EXPANSION section in  the  fvwm  man
       page and the example below for a description.


SAMPLE FVWM CONFIGURATION
       Below  you can find a fvwm configuration file that demonstrates the use
       of the FvwmTheme module.  The order in which FvwmTheme  and  the  other
       modules are configured and started is important.


             # where your images are
             ImagePath <put your image path here>

             #
             # FvwmTheme
             #
             # The FvwmTheme setup must be first in the config file,
             # right after the paths are set.
             #
             # Instead of the *FvwmTheme: Colorset... lines below you
             # could read in a file with these commands.  So to change
             # your color scheme you can simply copy a different file
             # over your palette file and restart fvwm:
             #
             # Read /home/my_user_name/.fvwm/.fvwm_palette
             #

             # 0 = Default colors
             # 1 = Inactive windows
             # 2 = Active windows
             # 3 = Inactive menu entry and menu background
             # 4 = Active menu entry
             # 5 = greyed out menu entry (only bg used)
             # 6 = module foreground and background
             # 7 = hilight colors
             *FvwmTheme: Colorset 0 fg black, bg rgb:b4/aa/94
             *FvwmTheme: Colorset 1 fg black, bg rgb:a1/b2/c8
             *FvwmTheme: Colorset 2 fg black, bg rgb:da/9a/68
             *FvwmTheme: Colorset 3 fg black, bg rgb:b4/aa/94, \
               VGradient 100 dtcolor5 rgb:b4/aa/94
             *FvwmTheme: Colorset 4 fg black, bg rgb:b4/aa/94
             *FvwmTheme: Colorset 5 fg rgb:d2/bf/a8, \
               bg rgb:b4/aa/94
             *FvwmTheme: Colorset 6 fg black, bg rgb:b4/aa/94, \
               VGradient 100 dtcolor5 rgb:b4/aa/94
             *FvwmTheme: Colorset 7 fg black, bg rgb:94/ab/bf

             # run FvwmTheme before anything else is done
             ModuleSynchronous Timeout 5 FvwmTheme

             #
             # general setup
             #
             Style * Colorset 1
             Style * HilightColorset 2
             MenuStyle * MenuColorset 3
             MenuStyle * ActiveColorset 4
             MenuStyle * GreyedColorset 5

             #
             # Applications
             #
             AddToFunc InitFunction
             + I Exec exec xterm -fg $[fg.cs0] -bg $[bg.cs0]

             #
             # module setup
             #

             # ... more FvwmPager config lines ...
             *FvwmPager: Colorset * 6
             *FvwmPager: BalloonColorset * 6
             *FvwmPager: HilightColorset * 7
             *FvwmPager: WindowColorsets 1 2

             # ... more FvwmIconMan config lines ...
             *FvwmIconMan: Colorset 6
             *FvwmIconMan: FocusColorset 2
             *FvwmIconMan: FocusAndSelectColorset 2
             *FvwmIconMan: PlainColorset 6
             *FvwmIconMan: SelectColorset 6
             *FvwmIconMan: TitleColorset 6

             # ... more FvwmButtons config lines ...
             *FvwmButtons: Colorset 6
             # sample button passing color to xterm
             *FvwmButtons: (Title xterm, \
               Action "Exec exec xterm -fg $[fg.cs6] -bg[bg.cs6]")

             # ... more FvwmWharf config lines ...
             *FvwmWharf: Colorset 6

             # ... more FvwmIdent config lines ...
             *FvwmIdent: Colorset 6

             # ... more FvwmWinList config lines ...
             *FvwmWinList: Colorset      1
             *FvwmWinList: FocusColorset 2
             *FvwmWinList: IconColorset  1

             # ... more FvwmTaskBar config lines ...
             *FvwmTaskBar: Colorset     6
             *FvwmTaskBar: IconColorset 6
             *FvwmTaskBar: TipsColorset 0


       If  you  need to have more colors and don't want to reinvent the wheel,
       you may use the convention used in fvwm-themes, it defines the  meaning
       of the first 40 colorsets for nearly all purposes:

        http://fvwm-themes.sourceforge.net/doc/colorsets


BUGS
       Initialization  of  fvwm,  FvwmTheme  and  the other modules is tricky.
       Please pay close attention to the text in the INVOCATION section.   The
       example above demonstrates the proper way to get a FvwmTheme setup run-
       ning.


AUTHOR
       Prefers to remain anonymous.  With help from Brad Giaccio  and  Dominik
       Vogt.


COPYRIGHT
       Copyright  (C)  1999  Joey Shutup.  No guarantees or warranties or any-
       thing are provided or implied in any way whatsoever.  Use this  program
       at  your  own  risk.  Permission to use this program for any purpose is
       given, as long as the copyright is kept intact.



3rd Berkeley Distribution  20 January 2006 (2.5.16)               FvwmTheme(1)


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