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glMatrixMode man page

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GLMATRIXMODE(3G)                                              GLMATRIXMODE(3G)



NAME
       glMatrixMode - specify which matrix is the current matrix


C SPECIFICATION
       void glMatrixMode( GLenum mode )


PARAMETERS
       mode  Specifies  which matrix stack is the target for subsequent matrix
             operations.    Three   values   are    accepted:    GL_MODELVIEW,
             GL_PROJECTION,    and   GL_TEXTURE.    The   initial   value   is
             GL_MODELVIEW.

             Additionally,  if  the  GL_ARB_imaging  extension  is  supported,
             GL_COLOR is also accepted.

DESCRIPTION
       glMatrixMode sets the current matrix mode.  mode can assume one of four
       values:

       GL_MODELVIEW             Applies subsequent matrix  operations  to  the
                                modelview matrix stack.

       GL_PROJECTION            Applies  subsequent  matrix  operations to the
                                projection matrix stack.

       GL_TEXTURE               Applies subsequent matrix  operations  to  the
                                texture matrix stack.

       GL_COLOR                 Applies  subsequent  matrix  operations to the
                                color matrix stack.

       To find out which matrix stack is currently the target  of  all  matrix
       operations,  call glGet with argument GL_MATRIX_MODE. The initial value
       is GL_MODELVIEW.

ERRORS
       GL_INVALID_ENUM is generated if mode is not an accepted value.

       GL_INVALID_OPERATION is generated if glMatrixMode is  executed  between
       the execution of glBegin and the corresponding execution of glEnd.

ASSOCIATED GETS
       glGet with argument GL_MATRIX_MODE

SEE ALSO
       glLoadMatrix(3G), glPushMatrix(3G)



                                                              GLMATRIXMODE(3G)


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